WWDC 2024 · Session details

Optimize your 3D assets for spatial computing

WWDC 2024 · 22:13 · 3,766 transcript words

Optimize your 3D assets for spatial computing — WWDC 2024

About this session

Dive into an end-to-end workflow for optimized 3D asset creation. Discover best practices for optimizing meshes, materials, and textures in your digital content creation tool. Learn how to harness shader graph, baking, and material instances to enhance your 3D scene while optimizing performance. Take advantage of native tools to work more effectively with your assets and improve your app's performance.

Topics
Graphics & GamesSpatial Computing
Platforms
iOSvisionOS
Keywords
3dbump mapdccdigital content creationmaterialsnormal mapoptimizationpolygon countrcpreality composer pro