WWDC 2024 · Session details

Port advanced games to Apple platforms

WWDC 2024 · 29:32 · 4,643 transcript words

Port advanced games to Apple platforms — WWDC 2024

About this session

Discover how simple it can be to reach players on Apple platforms worldwide. We'll show you how to evaluate your Windows executable on Apple silicon, start your game port with code samples, convert your shader code to Metal, and bring your game to Mac, iPhone, and iPad. Explore enhanced Metal tools that understand HLSL shaders to validate, debug, and profile your ported shaders on Metal.

Topics
Developer ToolsGraphics & Games
Platforms
iOSiPadOSmacOS
Keywords
game porting toolkitgame porting toolkit 2gptk2ios gamesipad gamesmac gamesmetalmetalcppmetalfxmetal shader converter