Replit pricing has two layers: a subscription, and credits that the subscription includes. AI work, hosting and databases all draw on the same credits. The plan price tells you the floor, not the bill. Here is how both layers work, and what changes when the app is for iPhone.
The short answer
Starter is free. Core is $20 a month, or $18 a month billed yearly, and includes $20 toward more powerful models. Pro is $100 a month with $100 of credits, or $90 billed yearly, with larger tiers up to $2,500 of credits. Replit builds mobile apps in React Native with Expo and can upload them to App Store Connect. The listing, the privacy answers, the submission and App Review are still yours, and Apple charges 99 USD a year.
Replit pricing at a glance
These are Replit’s plans, from its pricing page and plan docs. Yearly prices are per month, billed once a year; Replit advertises up to 10% off for yearly billing.
| Plan | Monthly billing | Yearly billing | What’s included |
|---|---|---|---|
| Starter | $0 | $0 | Daily Agent credits up to a monthly cap, monthly cloud credits, Lite build, 1 published app for 30 days |
| Core | $20 | $18 / month | $20 toward more powerful models, up to 30 hours of chat and up to 60 projects on Free Mode, Plan Mode, up to 5 builders |
| Pro | from $100 | from $90 / month | From $100 of credits, more Free Mode usage, 10 parallel agents, up to 15 collaborators and 50 viewers, 28-day database rollback, premium support |
| Enterprise | Custom: SSO, SCIM, audit logs, private networking options | ||
Pro is sold in credit tiers. Replit lists:
| Pro credits | Monthly billing | Yearly billing |
|---|---|---|
| $100 | $100 / month | $90 / month |
| $250 | $225 / month | $215 / month |
| $500 | $440 / month | $425 / month |
| $1,000 | $850 / month | $825 / month |
| $2,500 | $2,050 / month | $2,000 / month |
Unused Pro credits roll over for two months, according to Replit’s Pro documentation.
How Replit credits get spent
Replit’s billing documentation explains three ideas.
- Free Mode. Core and Pro subscribers can build and chat with Agent at no extra cost, within an allowance. This is where the “30 hours of chat” on Core comes from.
- Effort-based pricing. In the paid Power and Max modes, each request ends in a checkpoint, and the price reflects how much work it took. A bug fix costs less than a full feature. Replit asks for confirmation before a paid action starts.
- One pool. Monthly credits also pay for publishing, outbound data transfer, database storage and AI integrations in your app. A busy app draws on the same pool as your building.
Past the included credits, paid plans continue on pay-as-you-go billing. Replit’s docs describe budgets, usage limits and a usage dashboard to keep that in check. Set a budget before a long build session.
What the Starter plan leaves out
Starter is a real way to try Replit, with limits Replit lists plainly. Full build, Plan Mode, third-party connectors and Replit AI Integrations need Core. So do more than one published app and removing the “Made with Replit” badge. The one free published app goes down after 30 days.
What a Replit mobile app costs
Replit can build native mobile apps in React Native with Expo. Its documentation previews them in a streamed iOS Simulator (on Core and above), or on your phone with Expo Go. Replit’s Launch flow then takes the app toward the App Store:
Publish the backend
The web app and API go live first, because the phone app talks to them.
Launch
You pick an Expo project, sign in with your Apple Developer account and confirm the bundle ID. Replit sets up the certificates.
Build and upload
The build compiles on Expo’s servers and lands in App Store Connect. Replit says this can take up to 45 minutes.
TestFlight
You get an invitation to test the build on your iPhone.
That is the build and upload, handled. Replit’s own “Submit to the App Store” guide then lists what is left, and it is yours:
- Test the main flows on a real iPhone, add account deletion if people can sign up, and add moderation if they can post content.
- Publish a privacy policy and a support page.
- In App Store Connect, add screenshots, a description, keywords and the age rating, answer the App Privacy questions, and give the reviewer a working demo account.
- Select Add for Review.
- If Apple rejects the app, paste the reviewer’s notes into Agent, fix the issue and resubmit. Replit’s guide notes that rejections are common.
Agent can help draft each piece. You still do the submitting and the replying. Our App Store Connect guide walks through the same steps, and the App Store Review Guidelines explained covers what reviewers check.
So the money side of a Replit iPhone app is a Replit plan, the credits your building and hosting use, and an Apple Developer Program membership at 99 USD a year or the local price. The app is a React Native app built with Expo, not a SwiftUI one.
Replit vs AirBuild for an iPhone app
AirBuild is an AI team for native iOS apps. Its agents build the app in SwiftUI, deliver it through TestFlight, and on Basic, Plus and Ultra take it through App Review: listing, submission, tracking, replies, fixes and resubmission.
| Replit | AirBuild | |
|---|---|---|
| Free plan | Starter, with daily Agent credits | Free, $0 to try (currently by waitlist) |
| Entry paid plan | Core, $20 a month or $18 billed yearly | Basic, $10 a month with your own API key (currently by waitlist) |
| Larger plan | Pro, from $100 a month | Plus, $20 a month with AI included; Ultra, $200 a month (currently by waitlist) |
| Mobile output | React Native (Expo) app for iPhone and Android | Native SwiftUI app for iPhone |
| Build and upload | Launch flow, built on Expo’s servers | TestFlight delivery |
| Listing, submission, App Review | You, with help from Agent | AirBuild, on Basic, Plus and Ultra |
| Web apps | Yes, a core use | Native iOS apps, plus a landing page for your app |
Replit is the stronger choice if you want web and mobile from one workspace, or Android too. AirBuild is built for one output, a native iOS app, and for the part after the build. AirBuild’s Free, Basic, Plus and Ultra plans are currently by waitlist. Enterprise is $2,000; see AirBuild pricing.
Which Replit plan to choose
Trying it
Starter. Expect Lite build only and one published app for 30 days.
Building one real app
Core. Set a budget for paid Agent modes before you start.
A team, or heavy Agent use
Pro at the credit tier you actually use. Rollover softens a quiet month.
To compare more tools in one table, read AI app builder pricing compared. For another credit-based builder with mobile output, see Emergent pricing.
Frequently asked questions
How much does Replit cost per month?
Replit Core is $20 a month on monthly billing, or $18 a month billed yearly. Replit Pro starts at $100 a month with $100 of credits, or $90 a month billed yearly, and larger credit tiers cost more. The Starter plan is free, and Enterprise is priced by sales.
Is Replit free?
Yes, the Starter plan costs nothing. It includes daily Agent credits up to a monthly cap, monthly credits for cloud usage, the Lite build mode and one published app that goes down after 30 days. Full build, Plan Mode and connectors need Core.
What happens when I run out of Replit credits?
Replit’s docs describe pay-as-you-go billing on paid plans, so work can continue and is billed as usage, and they describe budgets and usage limits to cap it. Core and Pro users can also buy credit packs, which expire six months after purchase. Free Mode lets Core and Pro subscribers keep working at no extra cost within its allowance.
Can Replit publish an app to the App Store?
Replit’s Launch flow builds your Expo app on Expo’s servers, signs it and uploads it to App Store Connect. You then complete the listing and privacy details, submit it for review and handle any rejection. You need an Apple Developer Program membership, 99 USD a year or the local price.