WWDC 2025 · Session 详情
Optimize your custom environments for visionOS

关于这场 Session
Discover how you can use procedural tools to create beautiful immersive environments for your visionOS app or game. We'll share the building blocks for creating a high-quality environment, then dive deep into the optimization process. Learn how to use a series of Apple-provided workflows for Houdini to reduce your scene's polygon count, clean up geometry, package UV maps, and create USD assets to import into Reality Composer Pro or your game engine of choice.
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